SYNC Desk - Lite League Buttons
Clear Lanes Button
The Clear Lanes button will remove the lane assignments for all teams. Typically, this is used to clear all the lane assignments before manually assigning them.
Reset Lanes Button
The Reset Lanes button will restore the lane assignments to the default selection
Issue All Button
The Issue All button is used to place a checkmark next to all pairs and all teams, thus assigning all teams to the lanes.
Issue None Button
The Issue None button is used to remove all the checkmarks next to all the pairs and all the teams, thus assigning none of the teams to the lanes.
Rotations Button
The Rotations button is not available for lite leagues.
Carry Over Button
The Carry Over button is not available for lite leagues.
Select the Issue button to move on to the next step of the Lite League Issuance process and the following will be displayed:
The Experience Setting is used to control the bowling experience. Each facility creates their own experience settings in the Sync Office application, on the Lanes menu, using the Experience Settings menu item. In this example, “League Settings” is the default for this league, because “League Settings” was the experience setting that was linked to this league’s product on the Sales page of the Sync Office application. Click here to see a list of available Experience Settings, and the following will be displayed:
Select the desired experience setting from the list, if the current experience setting is inappropriate.
The Edit button, is used to modify settings in the current experience setting. Click here and the following will be displayed:
There are multiple pages of settings, arranged into the following groups:
-Start Up
-Scoring
-Messaging
-Counting
-Bowler Choices
These groups will be individually addressed in the following sections of this guide.
Lineups Button
This will go back to the previous page/step in the Lite League Issue process.
Cancel Button
This will cancel the entire Lite League issue process.
Welcome Button
This will complete the Lite League issue process by turning on the Sync scorers as configured in the previous steps. The pinsetters will not turn on at this point. Using this option would separate turning on the scoring and the pinsetters into two steps. This would require the user to select the desired lanes, the more menu and the Start Warmup button to begin the timed warmup. This option allows the scorers to be turned on early, allowing the league members time to adjust their lineups, prior to warmup.
Warm Up Button
This will complete the Lite League issue process by turning on the Sync scorers as configured in the previous steps AND turn on the pinsetters, beginning the timed warmup. At the end of the timed warmup period, a message will be displayed on the overhead monitors indicating that practice is over. This message will be displayed for 30 seconds. During this time, the pinsetter’s pin deck light will turn off if GS-Series or StringPin Pinsetters are in use. At the end of the 30 seconds, the pinsetters will reactivate and the scorers will be ready for competition play.
Play Button
This will complete the Lite League issue by turning on the Sync scorers as configured in the previous steps and turn on the pinsetters, WITHOUT warmup. This button immediately begins competition play.
If Welcome, Warmup or Play is selected, the process lanes will be issued, and the League Payments process will automatically begin. Refer to the League Payments button section of this guide for the information regarding the payments process.